For whatever reason, this option was entirely removed and I’m not really sure why. Sure, you don’t need to be able to look up and down in Doom, but I strongly prefer it. Then there’s the fact that EX allowed for mouse look to be used. The EX version would fluctuate between 50 and 60 FPS randomly, while this official version of Doom 64 keeps a totally steady frame rate. This version, for whatever reason, runs much more smoothly for me on my PC. That makes them official fan mod levels, since the original developers behind the game didn’t take part in this.Īside from that, there are two differences that stand out above the others. The most obvious difference is that this version contains some all-new levels that take place after the original game’s story. The menus look very similar and this version is clearly running the same game, but they’re absolutely not identical. Going into the install folder will greet you with a Doom 64 WAD and an application that both use the same icons as the EX release. Yes, Doom 64 is basically just SVKaiser’s EX port with some minor differences. After making multiple high-quality PC ports of classic games himself, he was eventually hired by Nightdive Studios - the developer of this version of Doom 64 being discussed today. That version of the game runs on the Kex engine, which was created by Samuel “SVKaiser” Villarreal. It essentially required an actual cartridge of the game to create the WAD needed to run the game. So there may be some bugs, but I didn't encounter any.Īlso, the Doom 64 source has been released.It was a fun surprise when the unofficial Doom 64 EXwas released several years ago. The Outcast Levels is basically unfinished, but Kaiser has decided to release them anyways. Basically improving on an already incredible product. The plasma rifle's animation has been improved, the flying enemies seem a lot more free, and killing the Cyberdemon and Motherdemon causes an explosion animation. The patch also brings the version number up to Version 2.3.2. Please note that your old saved games won't work. Then just run the Doom 64 TC and you're set! When you pick a new game, there will be an option to either play Aboslution or Outcast. To install, simply unzip the contents into your Absolution folder. It's more Doom 64 that you know and love, with 7 more levels, four new enemies, new items, and more. On July 9, 2005, Kaiser (Samuel Villareal) has finally released the add-on to the Doom 64 TC, called the Outcast Levels. Use whichever one gets you the best speed.ĭoom 64: Absolution Total Conversion (20.8 megs) There are 2 mirrors to the Doom 64 TC file, and 1 mirrorįor the music wads. Simply put the wad into your Auto directory (as mentioned above) and you'll have beautifulīelow are the links to the files. ![]() Megs, which is lower quality, but still has all of the tracks and is decent quality. Has all of the Doom 64 music in great quality, and the 56k one, which is just over 20 There's the normal one, at 52 megs, which Then just run Absolution.exe in theĪbsolution\Bin\ directory and you're set! Into the Absolution\Bin\Data\doom64\Auto\ directory. You install Absolution (the directory is already made), put your doom2.wad and music wad Installation is no longer required, so don't install into your Doomsday directory. To run the Doom 64 TC, You must have the Doom2.wad (hope you paid for it), the installĪfter download, simply run the excecutable and extract into your hard drive. Also, demos have been taken out due to playback errors and When tested, the 3D levels just wouldn't work right, and the overall integrity of ![]() )ĭeathmatch, while tried in the past, has been ultimately removed, unfortunately. Mouse control, as well as 4 new levels, and a few new surprises in store. But what we have here is aĬonversion that lets those without N64s know what they've been missing. Some switch graphics aren't the exact same and such. We've added as muchĪs we could in the time that we spent on it. Please note, it's not exactly the same as it's N64 counterpart. We started, on July 1st we released the first version, and now on December 15th, the Here it is! Over a year of hard work by the Doom 64 TC staff.
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